AI Insights · Timothy · October 2021
Top 5 Interactive Story Games in Russia Q3 2021
Discover the performance trends of the top 5 interactive story games in Russia for Q3 2021, including downloads, revenue, and active users.
In Q3 2021, the interactive story games market in Russia saw varying performance trends across the top 5 apps. Here's a closer look at how each app fared in terms of weekly downloads, revenue, and active users, based on data from Sensor Tower.
Nightmares of The Chaosville from Ip_investment experienced a notable decline in weekly downloads, starting at approximately 149.7K in late June and dropping to around 21.5K by late September. Weekly revenue also showed a downward trend, peaking at $91 in late June and dwindling to $20 by mid-September. Active users started strong at 282.1K but decreased to about 127.3K by the end of the quarter.
Romance Club - Stories I Play by Your Story Interactive saw fluctuations in weekly revenue, with a peak of $91.5K in early July and a low of $29.3K in mid-September. Downloads were relatively stable, ranging from 26.9K to 43.8K throughout the quarter. Active users showed a gradual decline from 705.6K in late June to 476.9K by the end of September.
Love Choice by MY.GAMES B.V. had consistent weekly revenue, hovering around $6K for most of the quarter, with a slight decline to $4K by the end of September. Downloads decreased from 35.8K in late June to about 15K in late September. Active users also saw a decline, from 110.8K to approximately 60.9K over the same period.
Hoosegow: Prison Survival by D.Dream games, LLC had a significant increase in weekly downloads, starting from zero in late August to peaking at nearly 86K in early September. Revenue followed a similar upward trend, increasing from almost nothing to $798 by mid-September. Active users surged from 43.9K in late August to around 147.1K by mid-September before settling at 120.6K by the end of the quarter.
Chat Master! from Supersonic Studios LTD showed moderate fluctuations in weekly downloads, peaking at 35.7K in mid-July and ending the quarter at 19.4K. Revenue remained minimal, with occasional spikes to $4. Active users ranged from 13.4K to 39.3K, peaking in mid-July.
For more detailed insights and data on app performance, visit Sensor Tower.